Tag Archives: teaching

Education- 4IR Summary

The world is on the precipice of another revolution. New technologies have allowed the human race to push for a new standard of living. In the new future we can help create a world with less poverty, where people can live longer, transform they way we consume energy so it is more efficient, and automate the workforce. These new advancements will drastically change the way we live, and after taking DT&L it has become apparent that the world is not ready for these new technologies. We are progressing so fast when it comes to technology that our society cannot catch up.This is why we have had such massive hacks on our public and private institutions. Us being behind explains why some scientists and inventors are worried with what we will do with AI. Our societal awareness is so far behind our technological awareness that disaster may be looming around the corner and we can not see it. Now how do we fix these problems? The consensus of our class is that education is the key to understanding this new future. The major issue we face, however is that the way our current educational system works is inadequate to help students prepare for this future.

Our current educational system is outdated, even by today’s standards and as the fourth industrial revolution begins our schooling system will be placed further behind than ever before. If students are unprepared for today’s economy then there is little hope schooling will prepare students for the future economy. As our economy is led into another technological revolution it is time for us to take schooling along with it. Yet, how do we do this?

The future of our education system has been a hotly debated issue in politics for decades. Programs like President George Bush’s No Child Left Behind are a recent reminder. Most people agree that there are massive flaws in the way we educate the nation’s youth. The video below went viral last year and has garnered millions of views.

 

 

There have also been many TED talks highlighting the importance of education reform and that the current way of teaching is inadequate. Below is a TED talk from Sir Ken Robinson talking about how to escape education’s death valley.

 

Both of these videos highlight two important flaws that our education system has: It is a rigid system and it stifles individuality. Since there are millions of students in America it was seen as an easier solution to standardize the basics. Standardized tests decided where kids can go to school, which states receive grants, and hammer in basic study skills to students. This system has in turn stifled individuality and this is an issue because it handicaps students who think differently, a perfect analogy is teaching a goldfish to climb a tree. This standardization and mechanization of our education system has held it back from change. Sir Ken Robinson create a good point in his TED Talk, “Education is not a mechanical system it’s a human system.” The main issue plaguing education is that it has failed to adapt to the individual needs of the student and has forced students into a box. Thankfully with the new technologies ushered in by the Fourth Industrial Revolution we have the potential to individualize education and make it possible for every student to learn at their own pace, so everyone can prepare themselves for the future.

 

AI will change the way students from all age groups will learn. The current education system has been in place for over one hundred years and the same static classroom look has not changed. Artificial Intelligence will change the general approach to education to a more focused and refined version for each student. AI will be able to detect what subjects are harder for students at an earlier age and will be able to work with that student to improve his/her skills. The more individualized the education is, the more likely the student will gain more out of the class. Education with the help of AI will become more immersive and will become a long term approach to generating new skills for students. Giving students exposure to smart boards and new online tools such as Slack, will empower them to learn and become more efficient. Artificial intelligence is one the most important technologies in the contemporary world, it is apart of everyone’s daily lives and we are bounded to the power it gives us. The classic student and teacher relationship will become more engaging and less hierarchical. Virtual reality and AI will go hand in hand to create a new way of learning. The ability to learn anytime and anywhere will change the way we view schools and rigid structure.  

 

There is another question we have to ask ourselves when we update our education system What do we want to get out of it? When we are able to create an education system that adapts new technologies and embraces a student’s individuality the question becomes what will we teach. The video below gives a quick explanation on what the new curriculum should be.

 

Near the end of this video an interesting point was made. Education should not end at a certain point, people can continue to grow and learn even after they are no longer in school. With the help of the internet and sites such as Udemy, people can learn new skills at a cheap price. With this new technology and system, adults can learn and experience new things just as students do. This is the future of education and this will help fix the issues like rigidity and lack of individuality. The internet is excellent at passing on information fast and creating new content in response to changing times. With online classes and YouTube teaching channels students can learn what they want to learn and in depth. All of human knowledge and history is available for humans to view. When a new disruptive technology enters the world economy, people will be able to go to the internet and learn how to adapt. In the future someone can learn new skills that will allow them to succeed in an ever changing economy.

The fourth industrial revolution is coming and it is going to completely change the way we see the world. Currently we are unprepared for this revolution. In order to become prepared we have to look at our current education system and fix the flaws plaguing it. We have to make education more personal and fitting for every student and make the system less rigid. Today we have the technology and equipment to implement this properly. In the future we can have an economy that will produce disruptive technologies, but we do not have to fear it. Using the internet we can have people constantly learning new things and adapting themselves to the changing world around them. As talked about in the last POV by some students, we have to keep ourselves up to date. We believe that this dream can be a possibility and that we can update education to fit the challenges of the future and a 21st century world.

Virtual Reality: Ethical Issues, Global Impact, and Impact on your Career

Virtual and Augmented Reality Ethical Issues:

There are a few ethical issues in regard to virtual environments which need to be addressed. These are related to human behavior, motivations, and inappropriate/ uncensored content in open sourced VR worlds. There are also physical and physiological health concerns in regard to the virtual reality experience.

As the researchers point out, there are good reasons to be especially concerned about the influence of virtual reality on the human brain, as opposed to television or non-immersive video games. Concerns have been raised about a possible relationship between virtual reality and desensitization. This refers to virtual reality games in which there are high levels of violence or training exercises for the military in which soldiers engage in simulated combat scenarios which include killing. Desensitization means that the person is no longer affected by extreme acts of behavior such as violence and fails to show empathy or compassion as a result. This has been noticed with gamers, especially those who play first person shooters or role playing games which involve a high degree of immersion. Unlike other forms of media, VR can create a situation in which the user’s entire environment is determined by the creators of the virtual world.

The VR experience can introduce a number of opportunities for new and powerful forms of mental and behavioral manipulation. Virtual Reality is just like any other experience in the real world in the sense that it can hurt people in the same way that real-world situations can affect people in a psychological sense. To avoid an ethical dilemma in regards to VR, it is important to remember:

  1. Experiments using virtual reality should make sure that they do not cause lasting or serious harm to the subject.
  2. Those participating in the experiment should be made aware of possible psychological and physical effects from VR.
  3. Create awareness about the many ways VR can be used for something other than its original intention.
  4. Adopting procedures through policy and law that ensure a user’s privacy and safety is protected and maintained.

Virtual reality is a form of technology that is continuously developing, because of this continuous progression VR may cause some problems that many of us have not encountered before. There will be problems that include poor ergonomics and then there are psychological issues. These issues are moral and ethical concerns that need to be looked upon with these technological advancements. There are physical effects and time constraints. Due to a person’s perception being distorted VR can provide users motion sickness. Some people are affected by this after spending only 30 minutes in a virtual environment whereas others can go several hours before they notice any ill effects. This is also known as cybersickness. These virtual realities and their devices unfortunately take a very long time to create and maintain, and as we should all know, time is money. Wasted time causes many issues within the surface of a company, the products it produces for the customers, the customer service, the research, the future technological advances, and so on. Researchers are attempting to create a balance between hyper-realism and production time but the equation is yet to be solved at this point.

How Virtual Reality Will Impact Businesses In The Next Five Years:

  1. We’ll Experience Our Reality Through Virtual Reality
    • AR and VR will be tools for our future to capture knowledge. The educational world and the way we will learn will dramatically change 5 years from now. VR will truly become an essential tool in the workforce. These technology-driven tools are getting better, more realistic, and are already accepted by those entering the workforce.
  2. Prototyping Will Go to the Next Level
    • VR and AR will allow companies to present their project in newer and better ways than ever before. These virtual prototypes will allow the customers, builders, and developers to have better planned designs and models which will lead to a higher rate of sales and a higher quality of goods sold as every minute detail of a project can be shown. Decision makers and end-users will be able to provide better and more valuable feedback early in the game. This will allow business to focus and spread out their timing more throughout the company and waste less money holistically.
  3. Certain Niche Markets Will Be Impacted
    • These devices will provide happiness and ease to travel around the world without flying or spending thousands of dollars to enjoy simple moments. However, these devices will be extremely expensive to purchase and most likely maintain.
  4. Advanced VR Will Become the Social Laboratory of the Elite
    • VR and AR will be simulating business strategies, assist government policies, and so on. These choices and devices are supported by billions of dollars in capital which makes this an audience and a market to dive into rather than to ignore.

VR and AR on a Global Level:

The insurgence of VR and AR has massive global implications. International Data Corporation (IDC) has projected that in just four years, the VR/AR market will reach sales up to $162 billion. More and more 360o videos have been showing up on video channels such as Youtube, subtly reminding viewers that they could be getting a better experience via a VR device. VR and AR are by no means constrained to video gaming. As mentioned in a previous blog post, VR is already having an impact in the medical industry, education, social media, and business. Surgeons could be using VR for surgeries, and patients for therapy sessions. Education could become much cheaper if entire courses begin to be taught by one teacher embedded into an immersive software. Social media platforms will become entirely new realities with virtual social spaces and avatars. Mark Zuckerberg has created a plan to do something like this in combining Facebook and VR.

So VR is not restricted to gaming; gaming is simply the gateway to people’s interest in VR. But the “gods of technology” seem to have greater plans for Augmented Reality. Virtual Reality will forever be an experience that takes us away from the present and physical world around us. AR, however, could potentially become an everyday part of our lives.

 

Having trouble believing this could be a close representation of our future? Samsung has already put in patents for smart contact lenses. Get ready world!

Virtual Reality: The Next Logical Step for Education

We’ve seen the traditional education model and current trends in education. Without a doubt, modern technology integrated with education has caused disruption in education for the benefit of knowledge seekers. Although they might not receive college credit, there are free platforms available online to anyone wanting to learn, such as Coursera. Anyone that wants clarification in a certain topic can watch a tutorial video online on Khan Academy for free. All these materials are readily accessible to anyone with an internet connection.

We have managed to fit hefty textbooks and learning materials into a portable device, whether on a laptop, tablet, or smartphone. With all this knowledge available at the palm of your hands, the next step is applying that knowledge to the world, which is where virtual reality triumphantly comes in. In our early educational years, we learn about animals, so we take a field trip to a farm. Then we learn about Native Americans, so we learn about pueblos and teepees. We move on to Shakespeare and the Globe Theatre, World War II and the Berlin Wall. We learn about the struggles not only in the Middle East, but all around the world. Maybe we take an engineering class and want to observe the Burj Khalifa in Dubai. Geography, travel costs, safety, and liability are only some of the factors that limit one from observing all these interesting locations, scattered across the world.

Virtual reality eliminates all of these barriers from education and wonder. Whether you want to see the Pyramids at Giza or the canals of Venice, Italy, it can all be available to one in the comfort of a classroom, bedroom, or wherever one pleases. If you’re feeling nostalgic and want to visit your childhood neighborhood or you want to learn about where your ancestors come from, it’s all possible. The possibilities with virtual reality are limitless, not just limited to a new kind of gaming experience. Google has acknowledged this and is working on making these virtual experiences affordable and accessible. With its Expeditions Pioneer program, Google is making these virtual field trips available for free for schools, starting in the United States, Australia, New Zealand, the United Kingdom, and Brazil. The program includes giving schools Google’s basic Cardboard virtual reality headset and smartphones to use with the headsets. Whether a school is well-funded or underfunded, students can all have the same kind of access. If you’re not a student but still want to have these virtual experiences, Google’s Cardboard is still extremely affordable for $25 or even cheaper. It’s hard to put a price on an unlimited supply of experiences, but it’s safe to say that $25 is well beneath that price.

Virtual reality may seems like an abstract platform for education, but it is exactly what we need to supplement our evolving education system. If we can access the classroom and educational materials from virtually anywhere, why not access the world from anywhere too?

Identifying Disruptive Trends in the Traditional Education System

Current trends in education include online learning programs, new technological hardware, virtual reality, and the classroom outside of school. Online learning platforms, such as Khan Academy and Coursera, are free options for anyone to access. The two platforms vary in their background, but ultimately they allow anyone to educate themselves without a hefty price tag. Online classes allow students to take a class at their own time and pace. Classes can also keep their material online, leading to the idea of flipped classrooms. Students can watch lectures at home and use the class time to ask the professor questions, effectively saving time. Virtual reality further extends online classrooms. Students, professors, and visitors can virtually sit-in and participate in a classroom from anywhere in the world. Furthermore, students can take virtual field trips without the cost, expenses, and liability that comes with traditional field trips.

These trends are visible in all levels of education, from K-12 and higher education. Textbooks no longer have to be carried around since they can all be accessible in a lightweight computer, tablet, and even a smartphone. Schools have also invested in smart boards, which make a traditional white board more interactive for students. Technology also allows students to collaborate together on their work and projects without necessarily being together at the same place. Students can also refer to material online if they miss a class or just want to refresh their memory.

The Traditional Education Model

           Traditionally, a student will come into school, listen to the teacher, work on their assignment, and repeat that process until the bell rings and the school day is over. Teachers set the curriculum, students memorize and regurgitate the assigned information, and then shortly thereafter forget about it when they don’t need it anymore. If a student asks the teacher a question, it’s usually because they didn’t get it the first time around, not because they are curious about the topic and want to learn more. For the daily classwork and homework assignments, students just complete their work, turn it in, and repeat. A student’s intelligence will be measured by how well they can simply memorize some material and then translate that onto paper for a test. For the daily classwork and homework assignments, students just complete their work, turn it in, and repeat. It turns into a unexciting, monotonous cycle and students are left uninterested. In the past few decades, we’ve seen a disruption in the traditional education model through the use of computers. By being able to shrink the classroom into a portable device, computers have helped students engage in their work and interests in a limitless amount of places outside the classroom. Computers have breathed a new life into the traditional education model.